Gen Con Indy '05 Plans
This year, JD Wiker, Stan!, and Marc Schmalz will all be representing The Game Mechanics at Gen Con SoCal. Green Ronin Publishing, our print partner, has once again allowed us to work from their booth during the show. This will be a strange show for the Mechanics, though, since we won't be spending a majority of exhibition hall hours at the booth. Instead, we're going to be making use of the show as a business meeting: Now that the Mechanics are spread across the West Coast, we need to take advantage of the time we're together!
There will be plenty of chances to meet up with us, though. In addition to regular booth hours, the Mechanics will also be hosting a selection of free seminars:
Friday, 11/18 |
11:00 |
SEM00013 |
Start Your Own d20 E-Publishing Company |
What does it take to make money publishing your own d20 System material? The Game Mechanics provide an outline for starting up your own gaming business. And we do mean business. |
Saturday, 11/19 |
11:00 |
SEM00014 |
d20 Design Tips |
The Game Mechanics share design tips they've picked up through the years. Learn about brainstorming, outlining, formatting, showing your math, and how to provide a proper turn-over. While supplies last, the Mechanics will also have CDs will of useful design tools (RTFs and PDFs). |
Sunday, 11/20 |
11:00 |
SEM00015 |
Playtesting 101 |
Playtesting is an important part of game design, but how can the playtesters and designers make the most of the process? The Game Mechanics share tips they've picked up from their decades of combined industry experience. |
Event registration has already started on the Gen Con website. Note that times of events may change, and The Game Mechanics has no control over final Gen Con event scheduling. Please let us know if you notice a difference between the Gen Con site and the info above.
More information will be posted here as it becomes available, including a list of TGM contributors who will be at the show.
We hope to see you there!
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