Thieves’ Quarter: A City Quarters Sourcebook

A fantasy d20 System sourcebook by JD Wiker and Christopher West.TGM_TQ_Front_Med

Winner of the 2004 Gen Con EN World RPG Awards for Best Setting Supplement (silver) and Best Cartography (gold)!

“Wow, I am really enjoying this product. The maps are beautiful and it looks to be chock full of good urban adventuring material. Great job! [5 of 5 Stars!]”
-Eric Noah, February 2004
Every fantasy city has its darker side: the place where the rogue’s rule and even the city guard are reluctant to walk at night. Corruption is king and betrayal is queen in a shadowy world where the strong survive, the cunning prospers, and the honest pray every night that they might live to see the dawn. It is known by many different names, in many different places, but it is always thought of as the Thieves’ Quarter.

 

 

 

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In Thieves’ Quarter: A City Quarters Sourcebook, The Game Mechanics present a complete Thieves’ Quarter for use in an urban fantasy setting. Designed to be just one section of the larger fantasy city of Liberty, the material in Thieves’ Quarter can be used as a whole or mined for useful details. Every aspect of the city is created with the larger city setting in mind–but designed so that GMs can pick and choose which elements to include in their own campaigns.

 

 

 

 

Thieves’ Quarter includes:

liberty_antwo dozen maps by Christopher West, a regular contributor to Dragon and Dungeon magazines
a fully-detailed Thieves’ Guild
inns, taverns, and urban homes
over three dozen NPCs
plot hooks
new equipment (including poisons)
plots and conspiracies linking it all together
Thieves’ Quarter: A City Quarters Sourcebook is the first installment in a series of fantasy urban sourcebooks, each with the same modular design principles.

Links and Downloads

Related Products

Liberty Maps at CafePress
Thieves’ Quarter is the first book in the City Quarters series.
Temple Quarter is the second book in the City Quarters series.
Arcane Quarter is the third book in the City Quarters series.
Green Ronin’s Thieves’ Quarter (Print) page
Green Ronin’s Temple Quarter (Print) page
Ring of Thieves is an adventure including material from Thieves’ Quarter.
Houses of the Holy is an adventure including material from Temple Quarter.
Awards and Nominations

Thieves’ Quarter – Best Setting Supplement (Silver) – 2004 Gen Con EN World RPG Awards
Thieves’ Quarter – Best Cartography (Gold) – 2004 Gen Con EN World RPG Awards
Temple Quarter – Best Supplement (Nominee) – 2005 Gen Con EN World RPG Awards
Temple Quarter – Best Cartography (Nominee) – 2005 Gen Con EN World RPG Awards
Cover Image

Front (104KB JPG)
Free Samples from the City Quarters Series

Ceremonies and Rituals, new rules for religious functions from Temple Quarter
The Temple and Sanctuary of Osai, pages from the Temple Quarter print edition (1.36MB zipped PDF)
The Temple of Ur-Argo, the home of a dragon cult from Temple Quarter
The Sea-Wolf Tavern, a selection from Thieves’ Quarter
The Lover’s Quarrel, new material building on an NPC from Thieves’ Quarter
Online Discussion

Discussion Boards (through ezBoard) and IRC Chatroom
Reviews for the City Quarters Series

Let us know about a review (even your own!)

Reviews for Thieves’ Quarter (PDF)

Eric Noah
Bradford Ferguson on Silven Crossroads
Reviews for Thieves’ Quarter (Print)

Ron McClung on GamingReport.com
Psion on ENWorld
JoeGKushner on ENWorld
GameWyrd on ENWorld
Reviews for Temple Quarter (PDF)

Tom Gafkjen on d20 Magazine Rack
Crothian on ENWorld
Ron McClung on GamingReport.com
The Specs

An 80-page PDF for GMs and world-builders.
Available as a download from RPGNow.com for only US$12.00.

Designed by Christopher West and JD Wiker, author of Swords of Our Fathers and designer of products such as the Star Wars Roleplaying Game Core Rulebook, the Dark Side Sourcebook, and the Dark*Matter Arms & Equipment Guide. Edited by Rich Redman and Marc Schmalz. Cartography by Christopher West. Cover Art by Clarence Harrison. Interior Art by Toren Atkinson, Clarence Harrison, and Pete Schlough. Layout and design by Marc Schmalz. Cover design by Marc Schmalz and Christopher West. Available February 2004.

Requires the use of the Dungeons & Dragons®, Third Edition Core Books, published by Wizards of the Coast, Inc. This product utilizes updated material from the v.3.5 revision.